Today's HUD is a health bar, three grey squares and two lettered buttons. Ten concept takes now draw
the interface it grows into (player and target frames, a twelve-slot action bar, the cast bar, the bag and
character buttons, and the spellbook), each over the game's own frame, five in the crews' look and five in
Old Crown. The chain's default is the crews' long bar, crews-hud-2.
10 takes2 looks × (3 HUD + 2 spellbook)~20 s a take8 cards blocked on thiscommit b86fa0d9dc31
Now. The game's frame, --shot fen-outpost 30. Every take was drawn over this one.The default.crews-hud-2: the only take with all twelve slots, keyed 1 to 0, - and =, on one bar with the buttons.
Eight cards wait on one chrome
The action bar (AB5) and the restyled HUD (AB11) build toward this pick. The minimap (NV2), the quest log
(QJ1), the talent window (CL5), the creation screen (CC2), the spellbook (AB7) and the companion's bar (HN7)
take its frame, border, slot and window title. One look settled before them is one look on screen, not six.
The HUD is the player's, and the player is one of the crews (canon/peoples.md#the-crews),
so the crews' look is the default unless the takes argue otherwise. They did not: Old Crown's blue and gold
read well too, but they are the realm's colours, which the player does not wear.
Old Crown's long bar, the runner-up: twelve slots, blue banner caps, a crest under each frame.The spellbook default, crews-spellbook-1: names and ranks in a list, and a tooltip with cost, cast time and range.
How a take is put together
Two new files and one argument.suffix.txt is written for buildings ("at building scale"), so run.sh now takes the suffix as its fourth argument. The crews' canon entry names crews.txt, which tests/canon.rs requires of any style a subject cites.
The sea came out of the style
The card's brief said "sea-chart parchment", and the first crews spellbook drew a ship and a compass rose on its
pages. jb55 has said the pirate figure and island are placeholders and the game is fantasy, not the sea, so the
style now names plain parchment and rules out ships, anchors, rope knots, compass roses and charts. All five crews
takes were redrawn with it; the first run is not in the tree.
First run, dropped. The ship and the compass rose are on the right-hand page.
What the pictures get wrong, and what was not checked
The icons are painted, not 64 px pixel pictures, and several takes letter in a smoother face than the game's 5×7. AB2 settles how an icon is drawn; AB11 builds in the real font.
Slot counts slip. crews-hud-1 and old-crown-hud-1 drew eleven slots; old-crown-spellbook-2 relabels Slam "Shoal".
The spellbooks drew today's bar under the window, not the picked one.
Nobody has checked the pick against a real build. Whether a leather-strapped end cap is a few flat quads in the overlay is AB11's question.
The picks are the chain's, not jb55's. The crews' canon entry is still a draft and says so.